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This article originally posted 21 June, 2010 and appeared in  Blood Glucose ControlMedical DevicesProduct Spotlight3

Bayer's DIDGET(TM) Blood Glucose Meter

Reviewed by Dave Joffe, CDE, FACA. Editor-in-Chief

 

Bayer_DidgetFor years we have been struggling to get our younger patients to monitor their blood sugar more. Unlike adults who can monitor with low peer pressure, kids often want to hide the requirements of their disease so they fit in with everyone else. Often times just the mention of having diabetes separates them from friends and classmates. Bayer has now given these kids motivation to monitor and made it fit within their everyday lives.

Bayer's DIDGETTM meter is novel and unique in that it is especially designed for kids and is able to synchronize with the Nintendo DS handheld gaming device.

When I got my sample of the DIDGETTM I went straight to my daughter, Julia, and had her try it out. The meter includes the DS game Knock 'Em Down World's Fair, a game that is designed to work with DIDGETTM and encourage uploading of glucose readings.

 

Motivating kids to test!

When a child tests their blood sugar, the readings are evaluated and depending on the number of times they test per day (up to 4 times) and if their readings are within their personal LO and HI blood sugar targets, they will be rewarded with a corresponding amount of in-game tickets. The tickets can be used to unlock game prizes such as mini games, special power-ups, snacks to revive your character's health, and clothes for your character.

The DIDGETTM meter uses the same strips as the CONTOUR® meter, so as long as the patient's insurance covers CONTOUR® test strips, they can use the DIDGETTM.

According to Julia, the game itself is similar in style to many other games. There is a main map for your avatar to run around in and complete tasks. While running around, the player runs into bad guys, the "Knocks," that the players will battle for experience and tickets. The Knocks are the center of the game, and are similar to the dolls you would throw a ball at and knock over in a fair. In the game they are brought to life by a villain in a top hat, and hypnotized to do his evil biddings.

The hypnotized Knocks then take off across the fair to obtain objects and do other missions. Throughout the journey around the fair the player runs into them. The player must battle the Knocks and after winning they return to normal and join your battle party to help you complete your missions.

This game compares with other games and it's very similar to Pokemon or Battle Balls and seems to be as much fun and as entertaining as any other game.

 

Nintendo_Didget

Convenient and Fun

The meter is designed to connect to the Nintendo DS's auxiliary port so it can feel a little wide and bulky but Bayer has solved this by making both the game and the DIDGETTM able to operate completely independent from each other. They only need to be connected to download the blood glucose readings to the game, in order to win the extra games and prizes. This feature will certainly make the child more likely to play the game as they may not be able to keep their DIDGETTM meter attached to the DS while in school. This is a great product to encourage kids between the ages of 5 and 15 to properly maintain their blood glucose levels and have fun doing it.

If you have a patient with a Nintendo DS who needs to work on controlling their blood glucose levels or just about anyone that would enjoy the added fun from combining their good glucose monitoring habits with a game, then the DIDGETTM is definitely for them.

For more information, just follow this link: Bayer's DIDGETTM.

Disclosure: The author of this review received a complImentary sample of Bayer’s DIDGETTM blood glucose meter from Bayer Diabetes Care.

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This article originally posted 21 June, 2010 and appeared in  Blood Glucose ControlMedical DevicesProduct Spotlight3

Past five issues: Diabetes Clinical Mastery Series Issue 85 | Issue 626 | Special Edition - Getting Patients on Track | Diabetes Clinical Mastery Series Issue 84 | Issue 625 |

 
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